23rd March 2022 by Mr. Tabu

New test-round ready for “Flick the Ball”

After people tested the game and gave us feedback, the next test-round for Flick the Ball have been released on the Google Playstore. A few things have been added to the game, but primarily, what have been added is clarity on how the game is supposed to be played, as there were some challenges in […]
7th March 2022 by Mr. Tabu

Flick the Ball – Beta version ready for download

Flick the Ball, is out in Beta, and you are now able to go download it, and give us your feedback. In the game, you play as the ball that lived in the forest happily, but the evil wizard started a forest fire. You have to get away from the fire, and on the way […]
25th January 2022 by Mr. Tabu

Oops Poops is ready for feedback!

We’re ready to share an early early version of Oops Poops. We want your feedback, so please give it to us! Oops Poops is ready for feedback! “Oops Poops” is ready for feedback! After a few weeks of development, it’s been a hard birth, and at times we were were not sure if we could […]
24th January 2022 by Mr. Tabu

Rabbit Rocket Racing in space ready for testing

Rabbit Rocket Racing. A new experiment in space is ready for you to test, and this time is it a new take on the Rabbit universe. Rabbit Rocket Racing in space ready for testing and can be found on the Google App store for trying out. https://play.google.com/store/apps/details?id=com.polyspice.rabbit.rocket.racing The game takes place in 3 world ...
24th November 2021 by Mr. Tabu

Polyspice status update

As you have probably noticed, it have been a bit quiet for a while with releases and such from Polyspice. And that might have you thinking. Are they still alive, is things still going strong? And the answer to this is “YES!” We are still here, and we are still going strong, we are just […]
15th March 2021 by Ivo Teixeira

Planet Rabbit v1.1.0

Summary This last month was tough. We’ve been crunching analytics trying to figure out how we could make Planet Rabbit even more fun and engaging. As a result we realized that a lot of players didn’t notice that the Aircraft in the game were upgrade-able. This meant most of them were trying to get through […]
22nd December 2020 by Robert Ball

Planet Rabbit Christmas Update

Ho Ho Ho, Merry Christmas from the Rabbit Observatory!We’re all pleased to announce that Christmas IS observed on Planet Rabbit! Though I have no rational explanation yet as to why, they decorate trees with lights and exchange gifts and sing just like many Humans do! Naturally, these Holiday festivities have also spread to our brave […]
27th October 2020 by Robert Ball

Planet Rabbit Version 1.0 is here!

The latest and greatest build (So far) of Planet Rabbit is here, Version 1.0! We’ve been busy bunnies as usual, and have implemented a Daily Rewards system for each and every day players log in, up to 7 consecutive days. This rewards folk for coming back to practice their piloting and will help players accumulate […]
3rd October 2020 by Robert Ball

Planit Rabbit 0.9 Patch 1 – Now it got even better

Greetings! We’re pleased to say our Dev Team have been very busy little Bunnies and we are now ready to show you Planit Rabbit 0.9 Patch 1. We’ve primarily been tightening all the virtual bolts and screws, making things more Stable in relation to the 0.9 release described here. One fun fact, did you know […]
2nd September 2020 by Robert Ball

Planit Rabbit Release!

Planit Rabbit Release! At Polyspice, we’re so happy to present the release of Planit Rabbit – Version 0.9 Planit Rabbit is evolving. Previously we had a vast and seemingly endless space a player would fly around in until they crashed. This was good, but much simpler than the more Intentional Video Game we dreamed about. […]