24th November 2021 by

Polyspice status update

As you have probably noticed, it have been a bit quiet for a while with releases and such from Polyspice. And that might have you thinking. Are they still alive, is things still going strong? And the answer to this is “YES!” We are still here, and we are still going strong, we are just […]
22nd May 2021 by Ivo Teixeira

Food Fight is flying out of Beta and we’re excited!

Release Summary Here it is, Food Fight is all grown up and ready to be called a full release! These days have been difficult for the team. We’ve been currently juggling 3 different projects and we just don’t have the resources to fully commit to all of them. That’s why the release was split into […]
13th April 2021 by Ivo Teixeira

Food Fight Update 0.9 – The “Finale” of the Beta

Summary The newest member of the Polyspice family, Food Fight – Bullies and Burgers is getting some love with it’s version 0.9 Update! We’re inching closer to the full release with this update. As such, the main contents of the update are consolidation of the game mechanics, feel and aesthetics. This lays the groundwork for […]
15th March 2021 by Ivo Teixeira

Planet Rabbit v1.1.0

Summary This last month was tough. We’ve been crunching analytics trying to figure out how we could make Planet Rabbit even more fun and engaging. As a result we realized that a lot of players didn’t notice that the Aircraft in the game were upgrade-able. This meant most of them were trying to get through […]
30th January 2021 by Robert Ball

Food Fight Beta Release

Food Fight – Bullies and Burgers At long last we’ve got Project Food Fight to a state of Playable Beta! It’s also got a catchy new Subtitle in its name. Food Fight: Burgers and Bullies! Development of Food Fight began with the concepts of Simplicity and Elegance in mind. We are focusing our efforts on […]
22nd December 2020 by Robert Ball

Planet Rabbit Christmas Update

Ho Ho Ho, Merry Christmas from the Rabbit Observatory!We’re all pleased to announce that Christmas IS observed on Planet Rabbit! Though I have no rational explanation yet as to why, they decorate trees with lights and exchange gifts and sing just like many Humans do! Naturally, these Holiday festivities have also spread to our brave […]
8th December 2020 by Robert Ball

Announcing Project “Codename: Food Fight”

Food Fight. Greetings! We at Polyspice are hard at work on an all new project. During an internal poll, we made a shocking discovery: ALL PEOPLE EAT. It’s true! Our very own artist, the incomparable Alexandra loves to cook, and naturally from that arose a new and cutesy Cooking Game she named “Rabbit Chefs”. After […]
8th December 2020 by Robert Ball

Lovecraft Christmas

Lovecraft Christmas Season’s Greetings! Robert here, Have you ever decorated a tree for Christmas? Most folk have, what with the popularity of the Holiday. But a bit fewer (I hope) have done so immediately after becoming too obese for their last pair of Pants. Thank the Void for Elasticity eh? I hope some of the […]
27th October 2020 by Robert Ball

Planet Rabbit Version 1.0 is here!

The latest and greatest build (So far) of Planet Rabbit is here, Version 1.0! We’ve been busy bunnies as usual, and have implemented a Daily Rewards system for each and every day players log in, up to 7 consecutive days. This rewards folk for coming back to practice their piloting and will help players accumulate […]
3rd October 2020 by Robert Ball

Planit Rabbit 0.9 Patch 1 – Now it got even better

Greetings! We’re pleased to say our Dev Team have been very busy little Bunnies and we are now ready to show you Planit Rabbit 0.9 Patch 1. We’ve primarily been tightening all the virtual bolts and screws, making things more Stable in relation to the 0.9 release described here. One fun fact, did you know […]